In filmmaking, production crews use shorthand abbreviations on their paperwork as save space on their document and be more efficient when writing their notes. The list below includes many of the common standard abbreviations that you will find in various production documents, including the lined script and the facing pages.
Abbreviation | Meaning | Definition |
ANG | Angle | The position of the camera. |
BG | Background | Refers to the set and everything happening behind the main action. |
BH/CU | Big Head Close-Up | Type of close-up. |
CH/SH | Choker Shot | Type of close-up shot. |
CL | Camera Left | Left side of the screen from the point of view of the camera. |
COMP | Complete | Scene finished shooting. |
CONT | Continued | Scene that goes onto the next page in the script. |
CR | Camera Right | Right side of the screen from the point of view of the camera. |
CS | Close Shot | Another way to say Close-Up |
CU | Close-Up | Shot that captures a human subject from about the neck up and includes very little of the surrounding area within the setting. |
D/A | Down Angle | Shot where the camera is positioned low, looking up (low angle). |
D/I | Dolly In | Wheeled camera move towards the main action of the scene. |
D/O | Dolly Out | Wheeled camera move away from the main action of the scene. |
DBLE | Double | Type of two-shot. |
DIAL | Dialogue | The words spoken by the characters. |
DISS | Dissolve | Digital transition between two shots. |
E/S | End Slate (End Marker) | Camera slate at the end of the take. Also known as Tail Slate. |
ECU | Extreme Close-Up | Shot that captures a specific detail of a character or object with a very close frame. |
ELS | Extreme Long Shot | Wide shot that shows a vast amount of the location of the scene, while making the characters appear small, if visible at all, in the space. |
ENT | Enter | Character or object enters frame. |
EST SHT | Establishing Shot | Shot that conveys the setting to the audience. |
EXT | Exterior | Outside setting. |
F/I | Fade In | Type of dissolve from a black to video. |
F/O | Fade Out | Type of dissolve from video to a black. |
F/SH | Full Shot | Shot that shows a person head to toe. |
F2/SHT | Full Two Shot | Shot that shows two people head to toe. |
F3/SHT | Full Three Shot | Shot that shows three people head to toe. |
FG | Foreground | Objects in the frame closer to the camera. |
FS | False Start | Mistake near when a director yells "action!" |
FT | Feet | Unit of length of physical film. |
FX | Special Effect | Visual trick or illusion to simulate an imagined events needed or used in a shot. |
GD | Good | Director liked the shot. |
GR/SH | Group Shot | Type of medium or wide shot showing multiple characters within the frame. |
GS | Green Screen | Green background a scene is shot in front of for chroma key compositing. |
H/A | High Angle | Shot where the camera is positioned high, looking down. |
HH | Hand Held | When shooting, the camera operator holds the camera with their hands. |
INC | Incomplete | Scene with a camera setup remaining to film. |
INT | Interior | Indoor setting. |
L/A | Low Angle | Shot where the camera is positioned low, looking up. |
L-R | Left to Right | Camera moves from the left to the right. |
L/S | Long Shot | Shot that shows the characters in their entirety and a large amount of the surrounding environment. |
MAST | Master Shot | Recording of an entire scene from start to finish from a camera angle that keeps all the characters in the frame. |
MCS | Medium Close Shot | Another way of saying Medium Close-Up. |
MCU | Medium Close-Up | Shot that captures a human subject's face from about mid-chest, but includes some of the surrounding area within the setting. |
MED | Medium Shot | Shot that captures the subject or subjects from the waist up and includes some of the surrounding area within the setting. |
MLS | Medium Long Shot | Shot framed from the character's mid-thigh and up. Also known as a Cowboy Shot or MW. |
MOS | Mit out Sound | Scene filmed without sound. |
MW | Medium Wide | Shot framed from the character's mid-thigh and up. Also known as a Cowboy Shot or MLS. |
NG | No Good | Shot or take that is not good or worth using. |
OC | Off-Camera | Something that happens off camera or the frame during a shot. |
OOF | Out of Focus | Shot that is not in-focus. |
OS | Off-Screen | Something that happens off-screen within the story. |
OTS | Over the Shoulder | Shot that shows a character from behind the shoulder of another character. |
P/B | Pull Back | Camera is pulled away/back from the main action. |
P/I | Push In | Camera is pushed towards the main action. |
PU | Pick Up | Small portion of a shot that is re-recorded. |
R-L | Right to Left | Camera moves from the right to the left. |
R/SH | Rack Focus Shot | Changing the focus of the lens from one character/object to another during a continuous shot. |
RS | Reset | Shot starts over again from the beginning. |
RVS | Reverse | The reverse angle from a previous recorded shot. Also known as a complimentary shot. |
S/C | Steadicam | Camera is placed on a camera stabilizer, allowing for a smooth shot. |
SER | Series | Multiple Takes in One Shot |
SFX | Sound Effect | Sound artificially created or enhanced recorded or needed in a shot. |
SFX | Special Effect | Visual trick or illusion to simulate an imagined events needed or used in a shot. |
SGLE/FS | Single Full Shot | Shot that shows one person head to toe. |
SND | Sound | Sound was recorded for that take/shot. |
T/S | Tracking (or Trucking) Shot | Shot that follows a character as they move around a scene. |
T/S | Tail Slate | Slate at the end of a take and typically is placed upside down in the frame. |
TRAV/SH | Traveling Shot | Shot that follows a character as they move around a scene. |
VFX | Visual Effect | Visual trick or illusion to simulate an imagined events needed or used in a shot. |
V.O. | Voice Over | Voice recorded for off-screen use. |
W.L. | Wild Line | Line of dialogue that is recorded off camera, with the intention to be edited into the scene. |
X'S | Crosses Screen | Character or object cross from one side of the frame to the other. |
X'T | Exits Shot | Character or object leaves the shot/frame. |
X/ANG | Cross Angle | Two similarly framed, but reverse angles. Also known as complementary angles. |
XWIDE | Extreme Wide | Wide shot that shows a vast amount of the location of the scene, while making the characters appear small, if visible at all, in the space. |
Z/I | Zoom In | Using a zoom lens on the camera, the frame moves in closer on a subject or object. |
Z/O | Zoom Out | Using a zoom lens on the camera, the frame moves out to show a broader perspective. |