In a marker challenge a student will be asked to place a marker on the timeline in a particular location to identify something.
Example Challenge: Place a marker on the most important line of dialogue.
Example Image: Student's perspective shown below. Read about answering marker challenge type as a student.
Creating a Marker Challenge
From the lesson panel, add a challenge and choose the challenge type marker.
NOTE: Once a challenge type is set, it cannot be changed.
Complete the required information: Challenge name, question type, description, max score, and comment for unmarked sections. Hint is optional.
Max score represents the total points for the challenge, meaning all the correct answers are combined. Remember, challenges can have more than one correct answer.
Comment for unmarked sections means the message that students will see if they leave a marker on a portion of the timeline to which you did not set an answer.
Build a Timeline or Use a Template
Next, build your timeline by importing footage or select a template.
Import or use the Media Browser
After importing footage, you will build a timeline in the editor. EditMentor includes editing tools like marking in-point, out-point and using insert and overwrite edit.
Templates are prebuilt timelines and library clips that you can use for lesson building.
Note: Before you can save your challenge, you must build a timeline and add at least one correct answer.
Below the template area, find and press add answers.
Move your playhead to the desired answer location. Press and hold the add answer button and drag to create an answer range.
The information panel will open. Add the answer type, a score, and a message that you want to appear in the answer flag for students.
Note: The first answer you add must be a correct answer.
Add additional answer ranges to the timeline.
Tip: We recommend adding many answers to challenges, as students will often go back and read all the answers. For pedagogical advice on building challenges, read here.
Challenges are required to have at least one correct answer. Incorrect, or partially correct answers are not required. Add as many as you'd like.
Once all answer ranges are created, press stop and save.
Changing an Answer
Press the add answer button again. Double click any answer range to open the information panel and change the answer.
To remove an answer, press the add answer button, then hover your mouse over the range you with to remove and press remove.
A challenge's points total must equal what you set. As you add correct answers, you will see your available points total counting down.
Partially correct answers do not count towards the total possible score. The highest possible points total for a partially correct answer can be no more than the lowest correct answer score.
Example: Challenge total is 10. Correct answers are 7 points and 3 points. Your partially correct answers may not exceed 3 points.